In-game rendering. Textures & shader masks by Matthew Cristello
Loading screen by Brea Foster
Lip Sync animation by Michael Shilliday
High res sculpts by Matthew Cristello
A cosmetic item set we made for the DotA 2 Hero "Outworld Devourer"
Matthew Cristello - concept / texturing / sculpting / shader masks Brea Foster - weapon concepts / loading screen Michael Shiiliday - lowres modelling / rigging